Advanced Master

Hard Surface Modelling and Texturing for AAA Games

Hexagon Red7 months
Hexagon Red450 total hours
Hexagon Red3H per day
Hexagon RedLanguage: Spanish
Hexagon RedModality On-campus or blended learning

Specialise in the video games industry by developing your skills as a professional AAA hard surface 3D modeller and texture artist.

This advanced master provides you with a highly specialised form of training, unique in Spain, focused on the highest-level artistic profiles of hard surface 3D modelling and texturing required by studios developing their own high-end video game productions. Upon completing the programme, you will become part of a professional practice lab in collaboration with one of the companies within the Voxel School ecosystem. You will be able to apply everything you have learned throughout the master while being supervised by a real AAA game art studio specialising in 3D art production.

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Career opportunities

Game Artist
Surfacing Artist
Weapon Artist
Vehicle Artist

FEEDBACK

My time at Voxel School was a very positive experience. The team created a close, supportive and friendly environment, and the training I received gave me the confidence and skills needed to face the professional world.

ADRIÁN MORENO

Alumni & Senior Advance 3D Hard Surface Artist

Curriculum

Discover everything you are going to learn.

Module 1

Hard Surface Art

Imagen de la asignatura Proceso técnico y creativo

Technical and Creative Workflow: Weapons

You will deepen your understanding of the creative and technical processes used in the industry to produce the 3D models found in today’s video games.

Imagen de la asignatura Técnicas avanzadas: Hard surface

Advanced Techniques

You will refine your skills by applying the full range of hard surface modelling tools and workflows currently used by AAA video game professionals.

Module 2

Advanced Modelling and Texturing

Imagen de la asignatura Modelado y texturizado avanzado de armas I

Advanced Weapon Modelling and Texturing I

You will refine your technique by putting into practice the tools and workflows currently used by AAA games professionals for modelling and texturing.

Imagen de la asignatura Modelado y texturizado avanzado de armas II

Advanced Weapon Modelling and Texturing II

You will continue to enhance your skills in the creation of 3D weapons, strengthening your ability to produce reliable, production-ready models while increasing both speed and quality in your future projects.

Imagen de la asignatura Modelado y texturizado avanzado de vehículos I

Advanced Vehicle Modelling and Texturing I

You will learn the most advanced techniques and tools to create vehicles with a high level of detail and professional finishes, understanding the full production process from modelling through UV mapping, baking, texturing and rendering.

Imagen de la asignatura Modelado y texturizado avanzado de vehículos II

Advanced Vehicle Modelling and Texturing II

You will gain confidence in your technical skills for vehicle creation by working with the most advanced techniques used in the industry.

Module 3

Real Time Tech Pipeline

Imagen de la asignatura Technical pipeline en producciones AAA

Technical Pipeline in AAA Productions

You will apply the workflows and asset creation processes used in AAA video game productions.

Imagen de la asignatura Motor gráfico

Game Engine

You will visualise the models and materials you have created within a game engine, producing high-quality visual presentations that showcase the full potential of your assets.

Module 4

Professional Practice Lab

Imagen de la asignatura Prácticas profesionales

Professional Practice Lab

Once you have completed the master, you will put the knowledge you have acquired into practice within one of the companies in the Voxel School ecosystem, working in a real artistic production environment for AAA video games.

ADMISSION PROCESS

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Academic Record Review

The previous degree and the candidate's academic and/or professional background will be evaluated.

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Portfolio or Work Report

Samples of artistic projects or prior research related to the digital field (optional but recommended).

REALIZA EL PROCESO DE ADMISIÓN

Entrance Test

A practical exercise to verify the student has a solid foundation in fundamentals.

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