Character Modelling and Texturing, and Hard Surface Modelling and Texturing for AAA video games

Dual Advanced Master

Character Modelling and Texturing, and Hard Surface Modelling and Texturing for AAA video games

Hexagon Red10 months
Hexagon Red720 total hours
Hexagon Red3H per day
Hexagon RedLanguage: Spanish
Hexagon RedModality On-campus or blended learning

Combine the most advanced training in character and fantasy creature creation, mastering 3D design techniques for high-end video games and animated or live-action films, with training in hard surface modelling and texturing.

This master's degree will provide you with specialised training that is unique in Spain, enabling you to stand out as a 3D modeller and texturer of both characters and creatures, as well as hard surfaces for high-end video games.

Upon completing your training, you will become part of a professional practice laboratory with one of the companies in the Voxel School ecosystem, where you will be able to apply everything you have learned during the master's degree. You will be supervised by a real 3D art creation studio for AAA video games.

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Career opportunities

Game Artist
Concept Artist
Character Artist
Modeling Artist
Surfacing Artist
Weapon Artist
Vehicle Artist

Curriculum

Discover everything you are going to learn.

Module 1

Character Art and Hard surface Art

Imagen de la asignatura Proceso técnico y creativo

Technical and Creative Process: Characters

You will learn to create and optimise characters and creatures at the highest level, applying processes such as advanced retopology, high-to-low polygon transfers and photogrammetry.

Imagen de la asignatura Técnicas avanzadas: Diseño de personajes

Advanced Techniques: Character Design

You will enhance your skills in character conceptualisation and creation through techniques and processes based on anatomy, as well as the design and behaviour of fabrics and materials.

Imagen de la asignatura Proceso técnico y creativo

Technical and Creative Workflow: Weapons

You will deepen your understanding of the creative and technical processes used in the industry to produce the 3D models found in today’s video games.

Imagen de la asignatura Técnicas avanzadas: Hard surface

Advanced Techniques: Hard Surface

You will refine your skills by applying the full range of hard surface modelling tools and workflows currently used by AAA video game professionals.

Module 2

Advanced Modelling and Texturing

Imagen de la asignatura Modelado y Texturizado avanzado de characters I

Advanced Character Modelling and Texturing I

You will enhance your technical skills by creating both hyper-realistic and stylised characters.

Imagen de la asignatura Modelado y Texturizado avanzado de characters II

Advanced Character Modelling and Texturing II

You will push your skills in modelling and texturing animals and creatures to the highest level of 3D fidelity.

Imagen de la asignatura Modelado de vestuario y accesorios

Clothing and Accessories Modelling

You will enhance your techniques related to the creation of clothing, fabrics and wearable accessories for your characters.

Imagen de la asignatura Modelado y texturizado avanzado de armas I

Advanced Weapon Modelling and Texturing I

You will refine your technique by putting into practice the tools and workflows currently used by AAA games professionals for modelling and texturing.

Imagen de la asignatura Modelado y texturizado avanzado de armas II

Advanced Weapon Modelling and Texturing II

You will continue to enhance your skills in the creation of 3D weapons, strengthening your ability to produce reliable, production-ready models while increasing both speed and quality in your future projects.

Imagen de la asignatura Modelado y texturizado avanzado de vehículos I

Advanced Vehicle Modelling and Texturing I

You will learn the most advanced techniques and tools to create vehicles with a high level of detail and professional finishes, understanding the full production process from modelling through UV mapping, baking, texturing and rendering.

Imagen de la asignatura Modelado y texturizado avanzado de vehículos II

Advanced Vehicle Modelling and Texturing II

You will gain confidence in your technical skills for vehicle creation by working with the most advanced techniques used in the industry.

Module 3

Real Time Tech Pipeline

Imagen de la asignatura Technical pipeline en producciones AAA

Technical Pipeline in AAA Productions: Character

You will apply the workflows and production processes used in AAA video game productions.

Imagen de la asignatura Motor gráfico

Game Engine: Characters

You will bring your creations from the main 3D applications into Unreal Engine, bringing them to life by fully exploiting the real-time capabilities and tools provided by the engine.

Imagen de la asignatura Technical pipeline en producciones AAA

Technical Pipeline in AAA Productions: Weapons

You will apply the workflows and asset creation processes used in AAA video game productions.

Imagen de la asignatura Motor gráfico

Game Engine: Weapons

You will visualise the models and materials you have created within a game engine, producing high-quality visual presentations that showcase the full potential of your assets.

Module 4

Professional practice labHaz clic para usar esta alternativa

Imagen de la asignatura Prácticas profesionales

Professional Practice Lab

Once you have completed the master's degree, put the knowledge you have acquired into practice in the Professional Practice Laboratory in collaboration with one of the companies in the Voxel School ecosystem focused on artistic production for AAA video games.

ADMISSION PROCESS

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COMPLETE THE ADMISSION PROCESS

Participate in the call and secure your place for the next academic year.

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