Hard Surface Modelling and Texturing Techniques and Modelling and Texturing Environments & Props for AAA Video Games

Dual Advanced Master

Hard Surface Modelling and Texturing Techniques and Modelling and Texturing Environments & Props for AAA Video Games

Hexagon Red10 months
Hexagon Red705 total hours
Hexagon Red3H per day
Hexagon RedLanguage: Spanish
Hexagon RedModality On-campus or blended learning

Combine specialised training as a professional hard surface modeller and texturer for AAA video games with training in set design and take your artistic and technical skills to the next level to create new and immersive worlds, becoming a highly qualified professional.

This advanced double master's degree in Modelling and Texturing Environments and Props for AAA Video Games will provide you with specialised training that is unique in Spain, focusing on the highest artistic profiles of hard surface modellers and texturers required by studios that develop their own productions for high-end video games. you will also compete with training in Environment & Props modelling and texturing so that you can stand out as a 3D modelling and texturing artist for high-end video game scenarios and animated or live-action films.

At the end of your training, you will be part of a professional practice laboratory with one of the different companies in the Voxel School ecosystem, where you will be able to apply everything you have learned during the master's degree. You will be supervised by a real 3D art creation studio for AAA video games.

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Career opportunities

Game Artist
Surfacing Artist
Environment Artist
Environment Design Artist
Weapon Artist
Vehicle Artist
Matte Painting Artist
Prop Artist

Curriculum

Discover everything you are going to learn.

Module 1

Hard Surface Art

Imagen de la asignatura Proceso técnico y creativo

Technical and Creative Workflow: Weapons

You will deepen your understanding of the creative and technical processes used in the industry to produce the 3D models found in today’s video games.

Imagen de la asignatura Técnicas avanzadas: Hard surface

Advanced Techniques: Weapons

You will refine your skills by applying the full range of hard surface modelling tools and workflows currently used by AAA video game professionals.

Imagen de la asignatura Proceso técnico y creativo

Technical and Creative Process: Enviroment

You will expand your skills in the creation of objects and environments through complementary creative and technical processes used in the industry, taking your approach to tools and workflows to the next level.

Imagen de la asignatura Técnicas avanzadas: Diseño de enviroments & props

Advanced Techniques: Environment and Props Design

You will deepen your skills in traditional drawing techniques while learning creative concepts applied to the design of environments and props.

Module 2

Advanced Modelling and Texturing

Imagen de la asignatura Modelado y texturizado avanzado de armas I

Advanced Weapon Modelling and Texturing I

You will refine your technique by putting into practice the tools and workflows currently used by AAA games professionals for modelling and texturing.

Imagen de la asignatura Modelado y texturizado avanzado de armas II

Advanced Weapon Modelling and Texturing II

You will continue to enhance your skills in the creation of 3D weapons, strengthening your ability to produce reliable, production-ready models while increasing both speed and quality in your future projects.

Imagen de la asignatura Modelado y texturizado avanzado de vehículos I

Advanced Vehicle Modelling and Texturing I

You will learn the most advanced techniques and tools to create vehicles with a high level of detail and professional finishes, understanding the full production process from modelling through UV mapping, baking, texturing and rendering.

Imagen de la asignatura Modelado y texturizado avanzado de vehículos II

Advanced Vehicle Modelling and Texturing II

You will gain confidence in your technical skills for vehicle creation by working with the most advanced techniques used in the industry.

Imagen de la asignatura Modelado y Texturizado avanzado de props I

Advanced Props Modelling and Texturing I

You will refine your professional skills in the creation of 3D assets and props used to build and dress environments, working with production-ready workflows and quality standards.

Imagen de la asignatura Modelado y Texturizado avanzado de props II

Advanced Props Modelling and Texturing II

You will continue to enhance your skills in 3D prop creation, deepening your understanding of texturing techniques, materials, lighting and rendering.

Imagen de la asignatura Modelado y Texturizado avanzado de environments I

Advanced Environment Modelling and Texturing I

You will learn a range of techniques to create and dress both hyper-realistic and stylised environments. Concepts such as chaos, the passage of time and nature will accompany you throughout your journey in this course.

Imagen de la asignatura Modelado y Texturizado avanzado de environments II

Advanced Environment Modelling and Texturing II

You will learn a range of techniques to create and dress both hyper-realistic and stylised environments. Concepts such as chaos, the passage of time and nature will accompany you throughout your journey in this course.

Module 3

Real Time Tech Pipeline

Imagen de la asignatura Technical pipeline en producciones AAA

Technical Pipeline in AAA Productions: Weapons

You will apply the workflows and asset creation processes used in AAA video game productions.

Imagen de la asignatura Motor gráfico

Game Engine: Weapons

You will visualise the models and materials you have created within a game engine, producing high-quality visual presentations that showcase the full potential of your assets.

Imagen de la asignatura Technical pipeline en producciones AAA

Technical Pipeline in AAA Productions: Enviroment

You will maximise your skills through techniques commonly used in the industry, enabling you to adapt to professional workflows and operate as an effective member of a production team.

Imagen de la asignatura Motor gráfico

Game Engine: Enviroment

You will enhance your expertise in the leading game and VR engine used in the industry, applying advanced techniques for managing and optimising large-scale environments, environment dressing, and real-time advanced lighting.

Module 4

Professional practice lab

Imagen de la asignatura Prácticas profesionales

Professional Practice Lab

Once you have completed the master, you will put the knowledge you have acquired into practice within one of the companies in the Voxel School ecosystem, working in a real artistic production environment for AAA video games.

ADMISSION PROCESS

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