Design and define the visual appearance, personality, wardrobe, and expressions of a production's characters based on the script.
Bachelor's Degree
Concept Art and Illustration
Become a versatile artistic and technical professional capable of designing characters, creatures, and worlds for video games, film, animation, and advertising from the pre-production phase.
The Official University Degree in Concept Art at Voxel School is a 4-year official university qualification that will train you as one of the top professionals across 3 dimensions: artistic, creative, and technological. It covers the rapid evolution of the audiovisual industry, turning you into one of the most complete profiles.
Train with the best professionals, becoming capable of managing audiovisual projects in each of their different phases and mastering the necessary tools.
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Career opportunities
Generate initial concept art, visual ideas, and overall art direction to establish the global aesthetic direction of the project.
Model and design environments, backgrounds, vehicles, tools, and objects that make up the world where the story takes place.
Define the color palette, lighting, and emotional atmosphere of environments and characters to maintain visual consistency.
Integrate character design, environments, and color to establish the overall technical and narrative style during pre-production phases.
Translate the written script into a sequence of illustrated panels, defining framing, composition, pacing, and cinematic action.
Curriculum
Voxel School has designed a curriculum for the official degree
of "Concept Art and Illustration" fully adapted
to the needs of the sector, which guarantees that our
students will know in a theoretical and
practical way the latest trends from the hand of the best active teachers.
YEAR 1
YEAR 2
YEAR 3
YEAR 4
Semester 1: 30 ects

This course introduces the fundamental creative processes underlying artistic expression and practice, focusing on structured and practical approaches to idea generation through a range of methods and strategies designed to develop creativity through hands-on work.
Foundations of Creativity

You will learn to observe and capture reality through drawing, exploring a range of traditional and digital techniques. By applying different methodologies, you will develop the ability to convey visual and artistic thinking within a two-dimensional space through a solid understanding of the fundamental principles of form structure.
Artistic Drawing

Students take part in graphic projects using raster- and vector-based tools and applications.
Digital Image Processing

This course introduces the language of colour, including its characteristics, light and pigments, as well as its nature and effects. Students learn to create and apply different colour combinations in order to achieve effective visual expression.
Colour Theory

You will learn the fundamentals of visual composition and creative resources applied to illustration.
Introduction to Visual Creation
Semester 2: 30 ects

You will learn how to develop the creative process, techniques, materials and tools used in sculptural practice, and how to apply them to any project.
Sculptural Fundamentals

This course introduces students to the design and development of graphic projects using vector-based tools and applications.
Vector Design

This course examines audiovisual production within the cultural industries, covering the theoretical foundations of artistic creation and design in visual and audiovisual media, as well as the analysis of communication phenomena and processes.
Visual History and Culture

This course cross-functionally addresses the main areas of knowledge taught in the first year, integrated into a pre-production design project.
Project Lab I: Illustration and Visual Communication
Semester 1: 30 ects

This course provides professional-level knowledge of the industry-standard software used to model and create all the elements commonly found in video games, including characters, weapons, assets, vehicles and environments.
3D Fundamentals

This course introduces the core principles of marketing and their application in digital media, alongside integrated communication. Students learn to develop plans and strategies for the creation of products and services within the creative industries, covering the different phases involved in bringing a production to market.
Digital Marketing and Applied Communication

This course equips students with the conceptual and technical tools required for narrative previsualisation through storyboarding.
Visual Narrative and Storyboarding

You will master character drawing techniques through the study of anatomy.
Drawing and Artistic Anatomy

You will deepen your understanding of shapes, volumes, and perspectives to develop your own artistic style.
Artistic Drawing II
Semester 2: 30 ects

You will learn to design objects and spaces within a 3D environment.
3D Design

These studies are oriented towards respect for and the promotion of human rights, the values of a culture of peace and democracy, and the principles of equality and solidarity, with a particular focus on the Sustainable Development Goals of the 2030 Agenda.
Ethics, Human Development and Personal Values I

You will develop visual proposals and artistic concepts through design processes, experimentation, and graphic development.
Project Lab II: Visual Development and Concept Design

You will master advanced digital painting techniques, image processing, and element integration to create cohesive and expressive visual compositions.
Digital Painting and Image Integration Techniques
Semester 1: 30 ects

This course explores the processes involved in idea visualisation and the artistic pre-production of graphic projects.
Applied Pre-production and Visual Development

You will design original characters through the study of anatomy, proportions, expressiveness, and visual language.
Character Design

You will create original creatures by exploring their anatomy, morphology, and behavior to build unique and believable beings.
Creature Design

You will explore the creation of objects and environments through the study of form, perspective, functionality, and visual storytelling.
Object and Environment Design

You will deepen narrative and compositional techniques to build complex, cohesive, and expressive visual stories.
Advanced Visual Storytelling
Semester 2: 30 ects

These are teachings oriented toward respect for and the promotion of human rights, the values inherent to a culture of peace and democracy, and the principles of equality and solidarity, with a special focus on the Sustainable Development Goals of the 2030 Agenda.
Ethical, human and personal options training II

You will explore art direction and visual languages to define cohesive, original aesthetic identities tailored to each project.
Art Direction and Visual Styles

You will integrate 2D and 3D creation techniques and tools to develop complex visual projects, optimizing production and workflow processes.
Integrated 2D and 3D Design Processes

Explore art direction, define your visual language, and build a professional portfolio geared toward the concept art industry.
Project Lab III: Art Direction and Professional Portfolio
Semester 1: 30 ects

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Elective 1: Product Design

Description temporarily unavailable.
Elective 2: Advanced Editorial Illustration

Description temporarily unavailable.
Elective 3: Pre-production Design for Audiovisual Media

Description temporarily unavailable.
Elective 4: Narrative and Sequential Art

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Elective 5: Concept Art and Visual Development for Video Games
Semester 2: 30 ects

The civic ethics course harmonizes professional practice with the dynamics of civil society, with the set of human rights and values, and with the achievement of the common good.
Civic and Professional Ethics

You will complete your internship in a real work environment where you will apply all the theoretical and technical skills acquired throughout your training.
Company Internship / Job Training

As the culmination of your studies, you will present an original, autonomous, and personal project—developed individually or in a coordinated team—under the guidance of an academic tutor.
Final Degree Project
YEAR 1
YEAR 2
YEAR 3
YEAR 4
YEAR 1
FACULTY
Our faculty consists of industry professionals and renowned artists
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Campus Life

Travel
From Europe to Asia, the center organizes an annual international trip for the students.
INDUSTRY LAB MODEL
At Voxel School, we apply a pioneering model in Spain that breaks down the barriers between education, professional practice, and research. These three areas come together to drive innovation and generate results with real impact on society. Our students don’t just learn, they participate in real industry projects alongside top-tier companies, gaining hands-on experience from day one.
What our students gain:
- Learn directly from leading companies in the industry
- Gain insights from top professionals who are active in the field
- Complete internships at some of the most prestigious studios and agencies
- Work on real, high-budget projects with real-world impact

ERASMUS and International Mobility
We have a network of partner universities that allow our students to carry out academic exchanges and joint projects.
ADMISSION TO BACHELOR'S DEGREES
CONTACT WITH US
Fill out our form, call us or
request a campus visit.
AN ACADEMIC COUNSELOR WILL ASSIST YOU
A school counselor will guide you and personalize
your path according to your profile and needs.
CARRIES OUT THE ADMISSION PROCESS
Apply for admission and take
the admission tests.
WHAT DO THE ADMISSION TESTS CONSIST OF?
The candidate to study a degree at Voxel School will take the following entrance tests:
1. Artistic aptitude test: consists of a graphic expression test.
2. Digital skills test: consists of a gamified practical test for
assess the level of digital skills.






















