[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"api:\u002Fteachers\u002Fantonio-gimeno:99914b932bd37a50b983c5e7c90ae93b":3},{"data":4},{"slug":5,"name":6,"last_name":7,"job_position":8,"company":9,"photo":12,"background_img":13,"biography":14,"linkedin_url":15,"instagram_url":16,"other_link":16,"programs":17},"antonio-gimeno","Antonio","Gimeno","Hard-Surface Artist at Globant",{"name":10,"logo_url":11},"Globant","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002F_linked\u002Fcompanies\u002Flogos\u002Fglobant--qqT6RGbrwmah.svg","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fprofesores\u002F0_1\u002Fantonio-gimeno-profile.webp","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fprofesores\u002F0_1\u002Fantonio-gimeno-card.webp","Antonio Gimeno completed his studies with an Advanced Master's Degree in Modeling and Texturing Weapons & Vehicles for AAA Video Games at Voxel School, and did an internship at Secret 6, where he began working as a Hard-Surface Artist.\n\nThere he has worked on projects such as “Dustborn” and “EA Sports PGA Tour.”","https:\u002F\u002Fwww.linkedin.com\u002Fin\u002Fantonio-gimeno-mendez\u002F",null,[18],{"id":19,"slug":20,"title":21,"code":22,"basic_type":23,"type":24,"degree_title":25,"card_image_url":26,"scope":27},11,"modelado-y-texturizado-en-tecnicas-hard-surface-para-videojuegos-aaa","Hard Surface Modelling and Texturing for AAA Games","MA_WEV","master","master_avanzado","Advanced Master","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fmaster_weapons_vehicles_formacion.jpg","global"]